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Old Sep 13, 2007, 03:05 AM // 03:05   #1
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Default Make all grind-based titles account based.

Personally I divide titles into 3 groups:

- Task based where you have a list of tasks to perform, and you get the title by successfully performing each task once. Titles in this group: Protectors, Guardians, Vanquishers, Cartographer, Skill hunters, Master of the North and KOBD.

- Failable titles where its possible to get it so your character can never obtain that title. These titles are Survivor and LDOA.

- Grind based titles where you perform one task over and over again until you have enough points (minutes drunk, chests opened, etc) for the title. Some grind based titles have multiple ways to raise their points value, and it may be possible to max some of them out without repeating anything (for example, by maxing Sunspear as you vanquish Elona). These include all the other remaining titles.

I'm proposing that all the grind based titles be made account based with your progress in that track after the change being calculated by simply adding up how many point you had across all your characters before the update. If the addition would put you over the points needed for the max rank in that title I won't object to having any points above it lost.

While you may class Survivor and LDOA as grind-based I don't, therefore I'm not proposing any changes to them. If you would like them changed please discuss it elsewhere, though you may copy and paste my arguments if you feel they will help you.

Now to justify this suggestion.

- The grind based title don't show much in the way of skill, just that you can perform some task over and over. Completing a campaign shows more skill. This may change with the higher ranks of the GW:EN reputation titles if HM is the only way to max them, but that hasn't happened yet. Also while PvP titles do show skill, these are already account based and therefore irrelevant to this suggestion.

- There isn't much change in the task between different primary professions. For Drunkard, Wisdom and Sweet Tooth the real task of acquiring the items doesn't even need to be done on the character that uses the items and gets the title. Sunspear and Lightbringer are usually farmed in wurms, meaning again there is no change between different classes. I don't see much difference between hero/hencing on different classes in normal mode. So that only leaves the Treasure Hunter title as possible being significantly different between classes.

- Reduces hassle. Currently the best way to salvage or ID items is to transfer them to your character that is working on the relevant titles, do the work on them, then transfer them back to the character thats using them. Otherwise you have a higher chance to lose the item or your wasting golds that could be used to boost wisdom on the character thats going to receive it. Make them account based and you can do the work on the character that picks them up.

- More resistance to skill nerfs. When "There's Nothing to Fear!" got nerfed it made all my work at raising the Sunspear rank on my paragon worthless. A guildie had the same thing happen with his Monk and the Seed of Life nerf. But if these titles were account based then the work we put in would still be useful for boosting our other characters skills.

- No grind the second time through the Nightfall campaign. There are various points in NF where you need a specific rank in Sunspear to proceed, meaning if your rushing multiple characters through you need to grind up to that rank each time. But if its account based, you only need to grind your way up there once and as your likely wandering your first time through and doing side tasks, you might not even have to grind at all.

- Because of the titles that effect your lockpick chance, if you use lockpicks on other characters you may feel like your wasting gold. But with the titles account based and all characters getting the same percentage that goes away.

- Reduces the encouragement for people to stick to one or two characters. As it stands now the character based titles encourage people to pick one of their characters as their main and not play the others as much. Make the titles account based and this encouragement decreases.

- Reduces a lot of grind because of the points people will pick up as they progress through a campaign over multiple characters.

This shouldn't effect favor too much because while it means there are less titles for each account to acquire, we will also have some people acquire more titles than they would otherwise because the tiles are now obtainable even while they keep changing which class they are playing.

Now while some of you may think that this bad because I'm asking for the titles to require less work, this can be countered by increasing the points required for the highest rank without much loss to the other benefits given. Though the question is how much to increase them by since any increase will hurt the people who only play one character (though not by as much as if we increased ranks other than the top one) and we can't simply increase it by the average number of characters an account has since most of those characters aren't likely to get the grind titles anyway.

Edit to clarify: I am asking for the following titles to be changed:
- Drunkard
- Sweet Tooth
- Treasure Hunter
- Wisdom
- Lightbringer
- Sunspear
- Asura
- Deldrimor
- Ebon Vanguard
- Norn
If it is not on the above list then I am opposed to it being made account based.

Addition (7 feb 2008): ANET has just added the Party Animal title track to Guild Wars. Since it is a character based grinding title, it is a title I would like to see as account based.

Last edited by bilateralrope; Feb 06, 2008 at 10:57 PM // 22:57..
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Old Sep 13, 2007, 03:21 AM // 03:21   #2
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Haven't you heard? Grind is what will keep us... ugh... *interested* in GW until GW2 shows up. Making titles (or Hall of Monuments) account based would discourage us from grinding multiple titles on multiple characters, and ANet can't have that!

/marketing

Anyway, an admirable idea, but will sadly never happen
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Old Sep 13, 2007, 03:43 AM // 03:43   #3
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/signed x10

This is a brilliant idea that could help those of us who don't have all the time in the world to play have a reasonable chance of getting some of these titles. Not to mention the given reasons.
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Old Sep 13, 2007, 03:43 AM // 03:43   #4
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And from what I heard, making those titles account-wide breaks the lore. Or continuity. Or something like that. So it no longer makes sense.

So stop posting on forums, and get back to grind.
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Old Sep 13, 2007, 03:47 AM // 03:47   #5
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This idea is better than what we have right now so yeah

/signed
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Old Sep 13, 2007, 03:56 AM // 03:56   #6
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This would only be fair if the account based title took an absurd amount of time to get up to maximum. So in other words, doing one grind of LB/SS, whereas they both only need 50,000 points would be silly.

Make it perhaps 500,000 and you've got a different story. Then I'd agree.
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Old Sep 13, 2007, 03:59 AM // 03:59   #7
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not-signed, i know alot of players have multiple char that they play including myself. But some of the titles i am not even going to touch in my live with my other characters. I have one main char that i constantly play with and that char is working toward completing various title like Treasure Hunter, Wisdom or other char specific titles. Besides char titles dont have to completed like ss/lbs or others to complete the game only till specific level thats it. And that where my other char will come in. I personally wont grind all over again so my other char will have this title, mean why? I will get required level to get armor or to proceed with the game but thats about it. I play with my other char when bored with main char or want try something else for a change but as far as grinding all over again, it ain't gonna happen.

it sounds like a good idea, but still will make everything easier to acquire. When you create a new character, this is a "NEW CHARACTER" in which you start from scratch

Last edited by bizarre_status; Sep 13, 2007 at 04:05 AM // 04:05..
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Old Sep 13, 2007, 04:16 AM // 04:16   #8
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/signed

Although...

Quote:
Originally Posted by bilateralrope
- Reduces the encouragement for people to stick to one or two characters. As it stands now the character based titles encourage people to pick one of their characters as their main and not play the others as much. Make the titles account based and this encouragement decreases.
...yeah, I think encouraging people to stick with one character was the reason ArenaNet made them character-based in the first place, unfortunately.
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Old Sep 13, 2007, 04:20 AM // 04:20   #9
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*Hey look at me... I'm a lvl 4 with Legendary Spearmarshal*
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Old Sep 13, 2007, 05:10 AM // 05:10   #10
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Quote:
Originally Posted by bizarre_status
not-signed, i know alot of players have multiple char that they play including myself. But some of the titles i am not even going to touch in my live with my other characters. I have one main char that i constantly play with and that char is working toward completing various title like Treasure Hunter, Wisdom or other char specific titles. Besides char titles dont have to completed like ss/lbs or others to complete the game only till specific level thats it. And that where my other char will come in. I personally wont grind all over again so my other char will have this title, mean why? I will get required level to get armor or to proceed with the game but thats about it. I play with my other char when bored with main char or want try something else for a change but as far as grinding all over again, it ain't gonna happen.
So your not signing because you don't care about getting the titles for your other characters ?
I suppose that does make sense, but its a personal opinion here. Some questions though:
- Do you care that, because of the treasure hunter title being character based, it costs you more to use lockpicks on your secondary characters ?
- Do you care that your main character, by having higher ranks in wisdom and treasure hunter, has a better chance of not breaking an item when salvaging ? (This only counts for items where its not worht using a perfect salvage kit)

Quote:
it sounds like a good idea, but still will make everything easier to acquire. When you create a new character, this is a "NEW CHARACTER" in which you start from scratch
How will it make things easier when the grind is pretty easy anyway ?

Or do you instead mean that it will make things quicker ?

Also what is the harm in making things quicker to acquire ?

By making the GW:EN armors quicker to acquire, more people spend gold on them, meaning less gold floating around to cause inflation.

Quote:
Originally Posted by Emik
*Hey look at me... I'm a lvl 4 with Legendary Spearmarshal*
And how is this a bad thing ?
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Old Sep 13, 2007, 07:16 AM // 07:16   #11
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/signed... again.

Everytime i see this idea i love it. I have one character of each profession for PvE on my account, but most of the time i just play my "main" monk for exactly the reasons the OP stated. A change would be very, very nice.
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Old Sep 13, 2007, 07:28 AM // 07:28   #12
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/signed
There's no excuse for grind. If you grind an angel loses his wings.
And implodes.
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Old Sep 13, 2007, 07:38 AM // 07:38   #13
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/notsigned

Let the titles stay how they are, well Anet did make the titles how they want that to be.
Dont you think that if it was possible to get those titles account based they already made them account based?

Well check this

Hey im lvl one with Kind of a big deal! They didnt make it this way to change it alot you know ...
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Old Sep 13, 2007, 08:24 AM // 08:24   #14
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/halfsigned.

Not on the ones that are part of the storyline, like sunspear etc.

But all the extra ones, sweet tooth, drunkard, wisdom, treasure hunter etc. I mean the titles for going AFK during the boardwalk games are already account wide. Why are not at least the other nonsensical ones? (Sweet tooth and drunkard.)
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Old Sep 13, 2007, 09:04 AM // 09:04   #15
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/Signed

Very agreeable reasoning.
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Old Sep 13, 2007, 09:25 AM // 09:25   #16
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Quote:
Originally Posted by Explodie
/notsigned

Let the titles stay how they are, well Anet did make the titles how they want that to be.
Dont you think that if it was possible to get those titles account based they already made them account based?

Well check this

Hey im lvl one with Kind of a big deal! They didnt make it this way to change it alot you know ...
Poor guy, how about reading topic's name
" Make all grind-based titles account based."
Is Kind of a Big Deal grind-based title?
I'll leave you with this question and a lil' hint.
Think sometimes, ok?
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Old Sep 13, 2007, 09:48 AM // 09:48   #17
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Quote:
Originally Posted by Explodie
/notsigned

Hey im lvl one with Kind of a big deal! They didnt make it this way to change it alot you know ...
So what? I've seen tons of lv ones with r9 pvp.

Although this will waste my 300 unid gold since I happen to have r1 wisdom on 3 chars due to the lockpicking in missions I'll /sign

My ranger got r3 wisedom. my warrior has the chestrunner title. Lots of hassle when you salvage stuff. Not keen on re-doing all cartographer titles as well -.- nor the goddamn sunspear thingie on my monk.

Kind of big deal on a lvl 1? Sure, why not?

/signed again
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Old Sep 13, 2007, 09:53 AM // 09:53   #18
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Quote:
Originally Posted by Explodie
/notsigned

Let the titles stay how they are, well Anet did make the titles how they want that to be.
Just like ANET first made Guild Wars with attribute refund points. Oh wait, those were removed after enough people made it clear they didn't like them. But by your logic because ANET first made GW with them, therefore we should still have them. And we shouldn't have hard mode across all chapters, because ANET didn't make them with it at first. Want any more examples ?

Quote:
Dont you think that if it was possible to get those titles account based they already made them account based?
Why wouldn't it be possible to take multiple numbers and add them up to make a single number ?

Quote:
Well check this

Hey im lvl one with Kind of a big deal! They didnt make it this way to change it alot you know ...
Hmm, that would be Drunkard, Wisdom which are obtainable on level 1 characters currently. So lets just pick 2 of the account based ones to finish the job and you can have KOBD rank 1 on a level 1 character. In fact you can even get rank 2 with the help of the PvP title tracks.

But what is the problem with a low level character showing off an account based title ?
People showing off their rank emotes all over the place didn't ruin guild wars, and you don't see a persons title unless you look. And if they are bragging in local, well the bragging says a lot more about the person than the title does.
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Old Sep 13, 2007, 09:57 AM // 09:57   #19
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Quote:
Originally Posted by Government Flu
This would only be fair if the account based title took an absurd amount of time to get up to maximum. So in other words, doing one grind of LB/SS, whereas they both only need 50,000 points would be silly.

Make it perhaps 500,000 and you've got a different story. Then I'd agree.
Anyway :

/signed.

I play several characters just for the fun of it. I whish Anet would stop pushing me towards playing just one. If I have to go through the same content again (replayability) then I prefer doing it with a different character.
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Old Sep 13, 2007, 10:00 AM // 10:00   #20
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Is it possible for ANet to add points in different titles together?

I think that people like Lyllrik should have their titles combined, if it's even possible.

So if you had 300 on your first, 200 on your second, and 100 on your third, the update would give you one title with 600 points.

Like I said, I'm not sure if this is even possible to code, but it'd be a shame to see peeps like that lose all that work...

It would also have to be set up so that if the addition of all their titles go over the maximum title, it would cap it off so as not to have any glitched out titles.

Emphasis on /Signed
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